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Firing Delay for the Blowgun

  • Alecsey Kovalenko
  • Apr 7, 2016
  • 1 min read

To ensure that the game is balanced, we have made decided to make the blowguns semi-automatic. There will be a delay between each burst of air, which will be achieved through a solenoid valve between the air compressor and the blowgun. The solenoid valve and a force sensor on the grip of the blowgun will be hooked up to a microcontroller. The force sensor will detect the trigger pull of the blowgun, which will cause the solenoid valve to open for a short period of time. We seek to implement a similar delay to the laser diode.


 
 
 

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