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About Us

We are a group of mechanical engineering sophomores at The Cooper Union, tasked with a project to create a kinetic sculpture for our Design and Prototyping class. Each one of us is committed to creating an arcade game that is fun, elaborate, and lives up to the high standards expected of projects at our school. With our unique skillsets and dedication, we plan to design, test, and build a game that demonstrates our knowledge of engineering and the power of the design process.

Hou Chong Chan

Sophomore Mechanical Engineer

Class of 2018

System Integration:

In charge of mounting the laser gun and blowgun onto the frame.  Experienced in CAD software and machining.

 

Dachi Tan

Sophomore Mechanical Engineer

Class of 2018

Responsible for Arcade Frame and Body Design. Experienced in mathematics and woodworking.

Garo Bedonian

Sophomore Mechanical Engineer

Class of 2018

In charge of game code, scoring, valve control, and laser delays, etc. Experienced with digital logic design and microcontroller programming, soldering.

Alecsey Kovalenko

Sophomore Mechanical Engineer

Class of 2018

Responsible for the gun designs and the pneumatics. Experience in hydraulics and rapid testing.

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